The system consists of a ball which we consider to be a point mass, moving freely without friction on a horizontal 2-Dimensional flat table. The dynamics of the ball is trivial: it experiences no forces and thus no acceleration: it`s velocity is constant,
ie.
First we have to understand how the impacts with the edges of the table alter
the un-spinable ball`s velocity. One can think of the ball`s trajectory
as a light ray and the inside edge (the cushion) of the table as a mirror.
Then for an elastic collision, the angle of incidence equals the angle of reflection.
To see how this translated into velocities, let
Now a mirror-like reflection does not change the component parallel to the mirror but reverses the component perpendicular. That is, only the velocity vector component perpendicular to the tangent (parallel to the normal) is changed. It is of the same magnitude of of opposite sign since the collision is elastic. So the expression for the velocity of the ball immediately after impact is